The Shotgun (also known as just BM16 Rifle or BM16 Long) is a weapon that appears in S.T.A.L.K.E.R.: Lost Alpha.
“ | The original Bm16 rifle. Heavy and dangerous two barrel rifle, and its effective in high range too. - Inventory description |
” |
Overview[]
- A double-barreled shotgun in side-by-side configuration, meaning the two barrels are mounted one beside the other.
- Full sized version of the Sawn-off Double-barrel Shotgun.
- Weapon cannot be repaired or upgraded (-v1.3003).
- Ammunition
- Buckshot 12x70 Buckshot and 12x70 No. 4 Buckshot
- Slug 12x76 Slug
- Dart 12x76 Dart
Upgrades[]
Lost Alpha[]
- Weapon cannot be upgraded.
Developer's Cut[]
List of upgrades | |||||
---|---|---|---|---|---|
ID | Icon | Upgrade | Description | ||
Cost | Effect | Requirements | |||
1A | Super strong alloy barrel | Super strong materials increase rifling durability. | |||
300 RU |
Reliability +15% |
| |||
1C | Longer barrel | By replacing the standard barrel with a longer one muzzle velocity has increased. | |||
670 RU |
Bullet velocity +20% |
1A | |||
1D | Longitudinal venting lines | Longitudinal venting lines cut into the barrel improve the weapon's cooling and reduce recoil. | |||
600 RU |
Recoil -20% |
1A | |||
1E | Receiver balancer | A receiver balancer consists of several mobile elements, stabilizing the weapon when firing. | |||
800 RU |
Handling +25% |
| |||
1F | Rifled barrel | A rifled barrel precludes firing buckshot, but this is offset by a much higher accuracy. | |||
800 RU |
|
| |||
2A | Light stock | A lightened version of the stock. | |||
500 RU |
Weight -0.9 kg |
| |||
2C | Ergonomic stock | A more ergonomic stock simplifies weapon handling. | |||
600 RU |
Handling +25% |
| |||
2D | "Mercury" recoil compensator | Located in the butt of the weapon, a "Mercury" compensator absorbs part of the recoil when shooting. | |||
600 RU |
Recoil -20% |
| |||
3A | Polymer parts | The once outlandish idea of substituting metal parts with polymer is now quite commonplace. | |||
300 RU |
Reliability +15% |
| |||
3C | Low impulse hammer | A low impulse hammer mechanism reduces recoil, without diminishing the weapon's reliability. | |||
600 RU |
Recoil -20% |
3A | |||
3E | Application of protective coating | A layer of protective coating applied to each part reduces possibility of weapon failure. | |||
900 RU |
Reliability +30% |
| |||
3F | Gun locking system | This modification automatically seals the weapon when firing, acting in synch with the fire rate. | |||
900 RU |
Bullet velocity +40% |
|
Notes[]
- Weapon is not changed by the v1.4007 PRM Weapons Pack.
- Originally a usable weapon in both S.T.A.L.K.E.R.: Shadow of Chernobyl and S.T.A.L.K.E.R.: Clear Sky but was cut sometime in development of both games.
Trivia[]
Gallery[]
|