I want to talk about your stuff.
- Marked One, (Regarding the passkey

Do you have it yet?
- Nomad

Here is the stuff from the safe, and the passkey. What now?
- Marked One

Let me tinker with it... There, I reactivated it. It should work now. My work is done, stalker. Go... avenge those who died. I think I can die in peace now, knowing that the errors of my colleagues and I will be corrected. Hopefully all this can be forgotten in due time...
- Nomad, Mission briefing

Reach the bunker is a storyline task that is assigned in the S.T.A.L.K.E.R.: Lost Alpha standalone mod.


  • This is a straightforward continuity mission.
  • Entering the Bunker concludes the mission.


  • Provided that the player is on reasonable terms with the Monolithians there will be little difficulty completing the mission.
  • None of them should be around after the emitters get turned off later on.


  • Entry to X10 may be gained without the card anyway. The only problem being that a three minute "death-counter" will be activated.
  • Forward planning will have a vehicle in the area.