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SSP-100M
SSP-100M-user

HUD window icon

Lost Alpha
Impact
LA Protect Icon Impact

25%

Rupture
LA Protect Icon Rupture

30%

Explosion
LA Protect Icon Explode

30%

Firearms
LA Protect Icon Bullet

25%

Burn
LA Protect Icon Fire

65%

Chem. Burn
LA Protect Icon Chemburn

65%

Electric Shock
LA Protect Icon Electra

53.5%

Radiation
LA Protect Icon Rads

65%

Night Vision

2nd Gen (enhanced)

Weight

8.8kg

Value

60000 Ru

[Source]


Prototype of the SSP-100M protective suit. There's data that it was in the Zone before the Second Explosion though, because there are many artifacts integrated. For example, the outer layer of the suit is covered in Pellicles.
- Inventory description

OverviewEdit

  • Introduced from v1.4000+.

AcquisitionEdit

  • In Yantar, from the Yantar underground bloodsucker nest as a mission for Nimble.
  • A second suit spawns under a desk in the nest when the player acquires the target item.
  • In LA v1.4005 DC the item is found in the bunker next to the Brain vat. You need to acquire the Key from Nimble to access the area.

NotesEdit

  • Starts with enhanced run and sprint capabilities, an enhanced carry capacity of +10kg (which may be further enhanced) and state of the art Night vision.

UpgradesEdit

TriviaEdit

  • As has been noted above, between v1.4002 and 1.4005 the second suit is found in a different place.
  • Both suits appear to spawn as soon as Nimble's tasks are activated.
  • There are TWO exploit paths that might enable the player to gain both suits on the same day.
Find a Gauss Rifle and use it to open the door.
  • These tend to be in short supply, but an early tortuous route through the game working for Alex and Milo could arm the player with one; or the coordinates of Anomalous materials (Forgotten) might become available in the process (possible, but unlikely)
Jump the gantry.
  • Wear the first SSP-100M and climb to the top of the gantry, then jump onto the control room roof and climb through the window.
  • Pick up the loot and jump back out of the window.
  • (This is much easier and quicker than the first exploit, but the player should provide for impact and bleed control when making such intentional drops)
  • Obviously the 'door' remains locked until the player returns with the key (if ever)
(Much deserved hattips to : User:Ferppo, User:STALKING NOT ALLOWED and User:ElessarTheOnly)

GalleryEdit

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